No interactive torture in Metal Gear Solid 5

Seeing in trailers Metal Gear Solid 5: The Phantom Pain They are tortured, for example, the Quiet sniper, you may have asked the question whether it would be possible to correct the enemy with addiction to the main character. Especially taking into account the newly released Grand Theft Auto 5, which clearly demonstrated how, with the help of a controller, a player can easily turn into a tormentor.

Well, Hideo Kojima (Hideo https://lucky-vip-casino.co.uk/bonus/ kojima) answered your question, and the answer is negative. According to the Creator Metal Gear Solid, All the torture that is destined to light up in The Phantom Pain, will be represented exclusively in the form of a cat-scenes.

Meanwhile Kojima emphasizes that he is by no means an opponent of violence in video games (although, in our opinion, everyone is already clear from his creations). Chapter Kojima Productions considers cruelty to be โ€œnecessary evilโ€, without which he cannot succeed in the modern industry.

Undoubtedly, atrocities can always be avoided, but if it is they who push the user to new emotions that are important for the whole game, then Kojima Be sure to use them in his work, says the Japanese. Especially if one of the key topics of this work is revenge.

By the way, if anyone forgot, then torture, in fact, appeared in the "metal" series at the very first stage and since then there were regularly present in the franchise. What is at least the famous scene of Snakeโ€™s punishment in the original game! The permanent author of the script and director himself Mgs Already regrets the players who, in the role of the protagonist, had to experience the perverted cruelty of the ocelot so many times.

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