Studio Deep End Games Published a new trailer Perception – horror about a blind girl who is guided by echolocation. The same trailer states that Perception starts on May 30 on three platforms – PC, Xbox One and PlayStation 4.
The main character is called Cassier Thornton. She came to the estate in Massachusetts and found that the house was captured by the supernatural force, which is called the "presence".
Key feature Perception – The perception of the world. Since Cassie is blind, she relies by ear: the knock of her cane is reflected from objects around and makes it clear what is nearby. However, the sound attracts the very sinister presence. He will have to play cat-mouse with him-separate gameplay elements Perception reminds Alien: ISOLATION.
Deep End Games Founded Bill Gardner (Bill Gardner), among which is the design of levels for the first BIOSHOCK. The team of the creators also has other people who worked on BIOSHOCK And BIOSHOCK: Infinite, And also above Dead Space and other aaa-players.
IN Perception Subtitles should appear in Russian – localization was listed among the additional goals that the game achieved during the campaign on Kickstarter.
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Perception
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At first a stupid question that for some reason does not give rest. Where is the heroine hiding at the 27th second? For some reason, a giant pigeon reminds me)
And so, it looks interesting. It is difficult to say how much it is interesting to be realized by hide and core (this will be clear only after the release), but for now I want to wait)
I finally want a really interesting and smart horror movie.
The recent Outlast came out painfully crumpled, left a gap rather than satisfaction.
No, Ken Levin works in his studio under muzzle the wing of the same 2k Games. Now I, perhaps, will completely destroy all your worldview, but Ken Levin did not single -handedly work on Bioshock and did it with him, if not a couple of hundred people, then it was good. Sometimes you can use your head not only to have it in it? Yes, and participate this person in the development of this game, do you really think in the news would leave this moment unattended?
This is interesting this: if the game is quite long, then will this all this color scheme be pressed on the head? How long will the usual gamer can withstand?
Will. The project, in any case, is quite specific and in terms of original and interesting (at first glance and conceptual) mechanic and ideas, but the visual style that arises them can definitely not push, then, at least, it is great to complicate the passing interested. Personally, I can’t even watch the video without discomfort. I hope that these difficulties will not bury the project in the end. Although the creators can get out, as the creators of Betrayer have done – to introduce the button returning the appearance of the game in the perception standard, to which the human brain belongs very critically. But then there is a chance that the inclusion of this function will kill the main chip of the game tightly, which, in the end, without it will be just an average horror. In general, yes, if the gamma in Betrayer was just an element of style, and its disconnection did not really change anything, then it is part of the cake-mechanic, in general everything is difficult, but how everything will turn out to be found only after the time after the release, while these are all the guesses. Or maybe I’m just a fatalist and the game will be perceived more pleasant than in the rollers.
An interesting idea, but the video seemed to me too short.
Let’s wait a little more information.
Maybe a cocoon left by one of the enemies? I am interested in the fact that it stands out green, like GG’s hands in one moment, what it is for?
I understood correctly that Ken Levin works on this project? If so, it is interesting to look at the first project after the disbandment of Irrational Games
The main character is called Cassier Thornton. She came to the estate in Massachusetts and found that the house was captured by the supernatural force, which is called the "presence".
How GG came to this estate, where its inhabitants and what happened to them, where signs of the GG, why had to come to a blind girl to the house, which was captured by some evil? There are many questions so far.
When I heard about the idea itself, it seemed to me that this is another tribute to the tolerance and everything would be built on it. But now some interest has arisen. Maybe it turns out a practical.
